For starters, the range of weapons need checking and the animations too. Dying to a swing after it has clearly finished is a major mistake for this type of game. E.g You just juked a guy into swinging, their weapon is back at the default position, you move in to attack then suddenly die as if the weapon was still there.
Now secondly, the game is way too zoomed in but that might just be my opinion. It just feels as though your vision is so limited that it's mainly pot luck that you don't accidentally walk into someones swing off screen.
Still Needs Work
For starters, the range of weapons need checking and the animations too. Dying to a swing after it has clearly finished is a major mistake for this type of game. E.g You just juked a guy into swinging, their weapon is back at the default position, you move in to attack then suddenly die as if the weapon was still there.
Now secondly, the game is way too zoomed in but that might just be my opinion. It just feels as though your vision is so limited that it's mainly pot luck that you don't accidentally walk into someones swing off screen.