22/dec/2020
• Added iOS Support
• Added new consumable: Candy cane (Winter)
• Added new cosmetics (Winter)
• Reworked all badges
• Improved Rankings panel
• Improved Gem panel UI responsiveness
• Removed pumpkin consumable (Halloween)
• Fixed a few bugs
29/oct/2020
• Added new consumable: Pumpkin, restores health, mana and shield over time. (Halloween)
• Reworked lobby map
• Added halloween cosmetics
• Fixed a few bugs
28/sep/2020
• Fixed rare bug that player max HP would not go back to normal after resurrection
• Buffed Sword&Shield: Increased base damage and reduced attack recoil (+ attack speed)
• Buffed Dagger: Minor decrease on attack recoil (+ attack speed)
• Buffed Axe: Decreased movement speed reduction during attack
• Rebalanced Spear: Decreased base damage and minor reduce on attack recoil (+ attack speed)
27/sep/2020
• New game mode: Duos
• Reduced all passive items weight (movement speed reduction by having an item on active slot)
• Adjusted all projectiles speed
• Added sound alert for when player action is unavailable (out of mana/ammo, accessory on cooldown)
• Lightning Staff buff: Lightning bolts now have a chance of paralyzing targets on hit
• Bow&Arrow buff: Reduced pre-delay for shooting
• Bola buff: Reduced pre-delay for throwing
• Bear Trap buff: Reduced placing time
• Mana Berry, Coconut and Panacea buff: Increased mana regen per tick
• Minor UI changes and improvements
14/jul/2020
• Stun now cancels Melee and Ranged attacks if they haven't fully began yet
• Mace Rebalance: Decreased stun duration by a lot. Now mace stuns on every attack
• Fixed a bug where google login would fail sometimes
• Fixed a bug where punch sound would reproduce on death sometimes
• Improved auto-aim on quick-tap (mobile)
25/jun/2020
• Buffed dagger: Minor increase on dagger attack range
• Buffed poison staff: Decreased MP usage, decreased cast time, increased poison duration before despawn
• Improved art for a few items
• Added new cosmetics
• Gem tickets now have a lower chance of giving duplicated items
• Gem tickets now refunds gems partially if you get a duplicated item. The refund amount is based on the ticket type and item quality.
02/jun/2020
• Added mobile support (Android)
• Game is now available on Playstore
• iOS support coming soon
18/may/2020:
• Mobile support is currently on closed testing phase
• Minimal UI changes
30/mar/2020:
• Players now auto pick up ammo
• Buffed Bare hands attack speed
• Nerfed Blunderbuss projectile speed and maximum projectile range
• Nerfed Bow maximum projectile range
• Nerfed Explosive Crossbow maximum projectile range
• Nerfed Lunar Scythe attack speed and damage
• Nerfed Blow Gun maximum ammo and reload speed
14/nov/2019
• Item descriptions are now shown in-game
• Coconut Rebalance: Increased total health and mana recovery and consummation time
• Bola Buff: Increased projectile speed and snare duration
• Lunar Scythe Buff: Decreased mana cost, cast time and item weight
• Lunar Scythe slash now deals damage to traps
27/oct/2019
• Added special deals for exclusive cosmetics
• Added new item (Magic): Lunar Scythe
• Added new item (Throwable): Bola
• Added several new cosmetics
• Buffed slow strength of Ice Staff
• Buffed slow strength of Frozen Belt
• You can now fall inside Wagons and houses that contains broken roofs
• Fixed rare bug where player would not be able to interact with anything
• Fixed rare bug where item would disappear if player picked it up right before dying
• Several minor bug fixed
14/oct/2019
• Added quests
• Added volume slider
• Added option to disable low health indicator
• Fixed bug where items would block doors and chests interaction if too close
03/oct/2019
• Added names to the map zones
• Added Arms cosmetics
• Added Back cosmetics
• Added Emotes cosmetics
• Added screen and sound indicator for when player is on low health
• Added gem currency
• Added gem store
• Added more ticket types
• Added bonus information about coppers and gems if you click on it on main menu
• Regen consumables now shows indicator while active
• Buffed boulder staff: increased damage radius on spawn
• Increased the pick up radius from items, you can now pick them up from a bit further
• Increased chance of getting non repeated items on spinners
• Fixed bug where some leavers would turn invisible if they left the game
• Fixed bug where mana charm effect would not be displayed on use
02/sep/2019
• Live twitch streamers are now shown on main menu
• If someone dies by the environment, the last hitter takes the kill
• Red zone now has a warn when they are about to shrink
• Fixed spinner animation for high fps monitors
• Minor server optimization
28/aug/2019
• Added Shop
• Added Leveling system
• Added new cosmetics
• Rankings will now only display player's placement with 10 rounds or more
• You can now use melee weapons in the lobby
• Fixed a bug where some times players in the lobby would be redirected to main menu
15/aug/2019
• Added purple damage popup if enemy has shield
• Added helpful message of how to cancel while using consumables
• Added a "leave match" button
• Reduced early zone damage
• Improved all melee and ranged items post attack item swap delay
• Fixed Heavy Mace hitbox
• Fixed Ramming Horns direction when used during axe attack
• Fixed a bug where ranged weapons would not auto reload some times
• Fixed interaction message not disappearing upon death
13/aug/2019
• Added Google as a login option
• Added keybinds
• Fixed average kills not showing decimals on profile panel
09/aug/2019
• Added Accounts
• Added Leaderboards
• Added Cosmetics
• Buffed Magical Feather
• Buffed lower quality tiers of Lightning Staff
• Updated Menu UI
• Fixed a bug where traps would not show on boats
25/jun/2019
• New Weapon: Double Bladed Axe
• New Weapon: Explosive Crossbow
• New Accessory: Mana Charm
• New Accessory: Chest Plate
• New Consumable: Coconut
• New Consumable: Panacea
• You can now walk while consuming items
• Apple now recover health over time
• Mana Berry now recover mana over time
15/jun/2019
• New Weapon: Alleviation Staff
• New Weapon: Magical Feather
• New Weapon: Boulder Staff
• New Accessory: Ramming Horns
• Increased slow strength from ice staff
• Increased heavy mace range
• Tweaked heavy mace animation
• Reduced quicksand force field area
• Fixed traps not triggering when owner died
• Fixed traps not showing on bridges
• Fixed random client disconnect when playing on HTTPS
• Added performance alert if player browser configuration isn't optimized
04/jun/2019
• New Status Effect: Stun
• New Status Effect: Paralysis
• New Weapon: Heavy Mace
• New Weapon: Bear Trap
• Added quicksands on desert zone
• Balanced Monkey Paw: Increased max stack, reduced damage and increased amount of stolen items
• Adjusted Blow Gun accuracy
31/may/2019
• New weapon: Monkey Paw
• New weapon: Blow Gun
• Players now have reduced vision under buildings
• Increased Meat max stack on inventory
• Added visual effect to bushes
• Added visual effect on kill
• Lobby rework
• Main menu rework
• Added HTTPS support
• Fixed rare bug where some times players would go invisible
20/may/2019:
• Added new Status Effect: Poison
• Added new weapon: Poison Staff
• You can now press "M" to view the map
• Cactus now does damage on contact
• Increased Spear attack range
• Server Optimization
17/may/2019
• Increased match player limit
• Adjusted closing gas timer
• Adjusted lobby timer
• Fixed Void Shield not detecting projectiles some times
• You can now interact by pressing F as well
• Huge server optimization
• Minor client optimization (better fps)
08/may/2019
• Fixed player body skin color changing for fixed-skin-colored skins
• Fixed Void Shield size
• Client optimization (FPS increase)
• Server optimization
06/may/2019
• New Map
• City zone reworked
• Added desert zone
• Added village zone
• Added mountains zone
• Added swamp zone
• Added temple zone
• Added farm zone
• Added mini map
• Added closing gas indicator
• Added quality tiers on controls menu screen
• Fixed players sliding when teleporting to dragon
• Client optimization
• Server optimization
• Networking optimization
17/apr/2019:
• Fixed full-screen button
• Fixed player rotation jittery
• Upgraded server architecture
• Fixed a bug where the boomerang hits some times would not be detected
14/apr/2019:
• Added Meat consumable - huge health restore
• Added Big Berry consumable - huge mana restore
• Added Profanity filter
• Added Health Healed on post match results info
• Added Melee Damage on post match results info
• Added Ranged Damage on post match results info
• Added Magic Damage on post match results info
• Increased Round table furniture health
• Round table furniture now drops consumables
• Reduced apple health restore
• UI Improvement
• Several bug fixes
• Minor server optimization
• Increased server stability
07/apr/2019:
• Added spectator mode
• Added directional sounds mechanic (left and right)
• Added different floor sounds
• Added egg states based on health to the lobby egg
• Added special effects for players with status effect
• Reduced closing gas damage
• Reversed the weapon switch control from middle mouse button
• Fixed a rare bug where a player could not be visible in the beginning of the match
• Fixed a rare bug where the player could get stuck when teleported to the dragon
• Fixed a bug where frozen orbs would some times not hit the enemy player
• Server performance optimization
• Networking optimization
27/mar/2019:
• Made Frozen Belt orbs rotate in a wider radius and now they ignore collision with walls and destroyable objects
• Reduced a bit the movement speed bonus from Ninja Tabi
• Burn tick damage from fire spells now increases based on the weapon quality
• Slow duration from ice spells now increases based on the weapon quality
• Fixed a bug where you could not attack and activate an accessory at the same time
• Fixed a few minor bugs