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Voxiom.io is a free iogame. Welcome to the ultimate 100 players real-time multiplayer voxel battle-royale first-person shooter game. This free game features procedurally generated maps. When players join, they spawn on the warm up island to wait for the game to start when there are enough players. As the game begins, players start their dropoff randomly on the battle island to fight to be the last person alive. Chests of various tiers containing various guns, shovels, consumables, and blocks are scattered throughout the island. Players must find and utilize these items to fight to be the last person alive and win the game. Continuously throughout the game, toxic fog will slowly shrink the battle island, forcing the player to find and eliminate each other.


W - Walk forward
S - Walk backward
A - Walk left
D - Walk right
Space - Jump
X - Open Inventory (Use mouse left click and right click to swap items)
Hold C - Crouch
Hold Shift - Sprint
Hold Tab - View Map
Left Mouse Button - Primary action on item: Shoot / Use Item / Consume Item
Right Mouse Button - Secondary action on item: Aim / Switch block placement mode

Game Length & Toxic Fog

The game is fast-paced. Each game can last up to 6 minutes. The shrinking toxic fog encourages players to meet up and battle. As the battle area gets smaller, the toxic fog becomes more deadly.

Blocks & Shovels

There are many types of blocks in the game, such as dirt, sand, environmental stone bricks, cactus, water, etc. Blocks have different hardness levels. Players can use higher tier shovels to break blocks faster. Bullets can also damage blocks on hit. Blocks physics also exist in the game, floating blocks will be automatically destroyed.


There are two building modes available in voxiom.io: Single block and Wall. Players can either place blocks one by one, or in a group of up to 9 to form a wall in front of them instantly. Placing blocks strategically on the battlefield to give yourself an advantage over others.


Different items have different weights in the game, changing the player’s movement speed. For example, guns make the player walk slower, so it’s better for players to hold other items such as a shovel to increase their mobility. Players can also sprint to increase their speed and crouch to walk in smaller tunnels.


Each map is procedurally generated and completely random. You can use the mini map in the top left corner or hold tab to view the whole map to plan your strategy each game.


Press X to toggle inventory. Inventory management is important to succeed. Players should carefully plan to carry ammos, blocks, guns, shovels, and consumables. Each player gets 5 hotbar slots, 5 storage slots, and 5 ammo slots. Item pickups are automatic. Players can also drop items by pressing G or use the mouse to click items outside of the inventory view.


Players start at 100 health, but shield potions can be used to increase their shield (up to 100). In addition, there are also healing items such as the medicine pill and first aid kit to restore player health. Consumables may be found anywhere on the map in chests/crates.


Game Updates & Patch Notes: 
Patch notes for update v0.1.0 (Friday, September 11th, 2020) - Initial release
Patch notes for update v0.1.1 (Sunday, September 13th, 2020) - The server now broadcasts tips in chat every 2 minutes - Added controls info and news panel on welcome screen - Buffed every weapon's block damage - Weapon block damage now scales with its tier - You are now given a legendary shovel instead of a normal one in lobby for extra fun! - Fixed various server stability issues and netcode
Patch notes for update v0.1.2 (Monday, September 14th, 2020) - Fixed getting stuck in "Finding a Match..." - Added "Invert Y Axis" option in settings - You can now resume the game by clicking anywhere on the screen - Changed default sensitivity to 5 - Decreased toxic fog damage
Patch notes for update v0.1.3 (Tuesday, September 15th, 2020) UI & Controls - Added map toggle key (defaults to M) - You can now change all keybinds (pause menu -> settings -> change controls) - Added "Invert mouse wheel" option in settings. This reverts the mouse wheel for item slots selection - Fixed the conflict between pause menu and inventory. You can no longer open the map/inventory while in pause menu
Patch notes for update v0.1.4 (Wednesday, September 16th, 2020) Performance Optimizations - Fixed an issue burning unnecessary CPU cycles - Added a "Render Scale" option in settings. Try decreasing it to increase your FPS!
Patch notes for update v0.1.5 (Thursday, September 17th, 2020) Map - Forests are bigger and less dense - Plains are bigger - New location: Stone castle village. One on the training island for fun, one on the battle island - You get 99 dirt on training island for fun Bug Fixes - Fixed crosshair not showing up for some people

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